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- Path: tko.dec.com!diamond
- From: diamond@tko.dec.com (Norman Diamond)
- Newsgroups: comp.std.c,soc.culture.japan,fj.life.in-japan
- Subject: Re: Help, best way to compare doubles
- Followup-To: alt.dev.null
- Date: 16 Jan 1996 02:37:13 GMT
- Organization: Digital Equipment Corporation Japan , Tokyo
- Message-ID: <4df30p$9se@usenet.pa.dec.com>
- References: <4d1k09$aqq@mercury.IntNet.net>
- Reply-To: diamond@jrdv04.enet.dec-j.co.jp (Norman Diamond)
- NNTP-Posting-Host: jit533.tko.dec.com
-
- Jeff Tomich (jtomich@IntNet.net) wrote in comp.std.c:
- >Having a hard time to figure out a function on how to compare doubles.
-
- By now, some postings have shown how to detect if two floating-point
- numbers are nearly equal.
-
- They're nearly wrong.
-
- Floating-point numbers are like Japanese people meeting for the first time,
- unsure of their relative status in this hierarchical society: if two appear
- equal, you have to keep computing until they no longer appear equal.
-
- [If anyone wants to post a followup, be careful where you post.]
- --
- << If this were the company's opinion, I would not be allowed to post it. >>
- "I paid money for this car, I pay taxes for vehicle registration and a driver's
- license, so I can drive in any lane I want, and no innocent victim gets to call
- the cops just 'cause the lane's not goin' the same direction as me" - J Spammer
-